Squash enthusiasts will now have the chance of enjoying the sport they love
in the comfort of their own homes following the launch of WSF Squash, the
official squash simulation video game of the World Squash Federation.
Using the most modern software and hardware, the game is a realistic
representation of the sport with great tactical aspects - and all shots can
be played, including drives, corkscrews, boasts and more. Players can also
play online matches against each other, or play at iconic locations - and an
offline tournament mode allows users the chance to organise virtual
tournaments during real events.
It is easy to connect wireless controllers to the game and link to a big
screen, so that squash clubs can host a virtual event. Details of this are
available from the game's dedicated website www.wsfsquash.com - where a
trailer, screenshots, and more, can also be seen.
There are 12 real top squash players in the game. Users can choose between
four different top tournaments at iconic locations - either selecting their
favourite player or creating their own player, choosing equipment, skin
colour, hair colour, posture, playing style, etc.
Following four years of development, "WSF Squash" will be launched at the
beginning of November.
"For me, Squash is a much faster, aggressive, raw and also responsive game
than, for example, tennis," said Team6 Games CEO Ronnie Nelis. "For WSF
Squash, gamers will not only need to have much faster reflexes than for any
other sports game, but they will also even have to think about their
strategy during the game. All this made a very good reason for us to make a
game that nobody dared to make before."
WSF President Mr N Ramachandran commented: "Our hope, of course, is that in
endorsing this game we will see a significant number of newcomers to squash
trying it - who may then feel that they would like to try the real thing on
court, and boost grass-roots numbers as a result."
The game can be pre-ordered with 35% discount as an introduction offer only
till the 31st of October for 1st November distribution.
There are further plans to develop the game for Nintendo Wii and xBox.
For more information, contact Daan van der Dussen at +47-93261881
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